However, if you did have to shift from ragdoll physics to regular animation within a single shot, it would be possible to set up an armature capable of doing that. You can search on youtube : how to make ragdoll in blendet full tutorial for more info, there will be 10 episodes or parts. The easiest thing would be to make a special ragdoll armature for use only in the shot you need it. vtf and write materials (.vmt)5) test it in Gmod. You must draw your ragdoll ok, you must draw it front of the ragdoll on paper, and then draw a left side or right side of the ragdoll on other paper.
also don't forget to convert all textures into. I am a bot, and this action was performed automatically. Please reflair your post if this was a mistake. This post was automatically given the 'Help' flair. QC file to tell the compiler what to do and how to do it (help here: )4) compile the model with crowbar. PAC3 makes you T-pose, Model Manipulator too, i just wanted to use fortnite ragdoll as a playermodel, any ideas how i can do this Something else than go into blender.
Technically, you are in the wrong thread, moderators may move it where it belongs, but here is what ya needfew easy steps for you then.requirements:-a PC (duh)-Blender or 3dsMax-Blender's SMD I/E addon ( ) or 3dsMax SMD I/E addon ( )-Crowbar ( ) to compile models-VTFedit ( ) for textures and materials-a brain1) get the model you want (preferably one with armature else you will have to add your own) 2) export your model and animations in.